A six week family challenge that builds real digital skills, not another set of rules that everyone forgets by August.
Vinnie, Vera and the Skills Squad are on a mission to help children live confidently with technology, and this summer they're inviting your family to join them.
Six weeks with the Skill Squad








Week one of the holidays and everybody is fine. By week four the screen time limits are quietly being ignored, conversations are starting to feel like negotiations, and everyone is beginning to feel a little bit frazzled.
havyn and the Skills Squad have arrived to give you a new experience this summer.
Screen time rules don't stick, not because you're not trying hard enough, but because rules manage time. They don't build the skills your family actually need to feel safe, confident, and genuinely in charge online.
We've all been quick to block, restrict, or take technology away. But restriction tends to make us want something more. Take it away and it becomes the thing a child can't stop thinking about.
The evidence around the impact of screen use and social media on developing minds is growing. Governments, schools and parents are responding. But responding by removing access only changes what children can reach, it doesn't change how they relate to it.
That is what the six week challenge is for.
The families who come through six weeks with the Skills Squad don't finish the summer without screens. They finish it with children who understand their screens, and with parents who feel equipped, not defeated.
And if you're thinking: "We've tried things before and it hasn't stuck", we hear that. Most of what's out there asks parents to police more rules, implement more systems, and manage more conflict. This isn't that.
The havyn challenge is child-friendly, activity-led, and built so your child wants to do it, because Vinnie, Vera and the Skills Squad are the ones leading the way - not you.
Digital literacy isn't knowing how to use a device, it's knowing how to live alongside one well. havyn's framework covers six areas, the six places where digital life most often goes wrong for children, and most often gets easier when a child has the right skill.

feeling confident and in control online
Shield helps children understand what's worth protecting, set healthy limits, and feel genuinely confident saying "enough" without needing a parent to do it for them.

recognising and calming big feelings
Emi helps children notice how digital experiences affect how they feel, and gives them simple ways to find calm, so their emotional world isn't dictated by a screen.

connection over performance
Link helps children see the difference between real connection and performing for an audience, so their digital relationships feel as genuine as the ones happening in the room.

rebuilding attention at their own pace
Tempo helps children rediscover what their own attention feels like when the algorithm stops setting the pace, and where creativity begins when the scrolling stops.

curious, not just consuming
Codey helps children ask better questions about the apps, algorithms and AI they live alongside, so technology becomes something they understand rather than something that runs them.

from consumer to creator
Artie gives children permission to make something imperfect, and in doing so, helps them discover that what they create says far more about who they are than what they consume.
Two guides. Six Squad members. One summer that genuinely changes how your family uses technology. Every character has a role, every week has a mission, and your child is the one who earns the badge.


Together, Vinnie and Vera work alongside the Skill Squad to make the havyn Challenge something children genuinely want to do - a real digital adventure, one week at a time.
Sources: Ofcom Children's Online Experiences Report, May 2026 · UK Government Screen Time Guidance, March 2026
The Online Safety Act is now in enforcement. The Children's Wellbeing and Schools Act 2026 has passed. The UK government published its first-ever official screen time guidance in March 2026.
Regulation matters, but laws can only shape the environment - they cannot build the skills. A child who understands how technology works, who can regulate their own emotions, set their own limits, and use a device with genuine intention, is more protected than any algorithm or law can make them.
This isn't just a bold claim. It's what the research consistently shows. And it's exactly what the havyn challenge is built to do.
We met on the school run and our daughters became friends first. Then so did we, and somewhere in the middle of ordinary morning drop-offs, we realised we had both been asking the same question from opposite ends of the same problem.
Emily is a clinician who has spent years sitting with the human cost: the anxiety, the dysregulation, the hollow restlessness that no screen actually soothed, and tracing it back to habits formed early. To a relationship with technology that no one had ever helped children build.
Alex works in technology safety, where she has spent years inside the industry itself, close enough to see how these systems were designed, what they were optimised for, and what that was quietly doing to children at the other end.
We are both mothers and we were watching our own daughters take their first steps into a digital world that nobody had prepared them for, not the platforms, not the schools, and honestly, not us either.
We looked for the tool that taught children, rather than simply restricted them.
We couldn't find it, so we built it.
"Rules protect children today. Skills prepare them for tomorrow."
After six weeks with the Squad, home feels calmer, screens stop feeling like the daily battleground and start becoming something your family can talk about and manage together. Your child is beginning to understand how to use technology well, rather than simply being told when to stop.
We don't promise to solve every problem within six weeks, but we do promise to start your journey in building the six skills behind healthier screen habits with your child leading the way alongside Vinnie and the Squad.
Reserve my space nowMeet the week's Skills Squad member and discover the skill they've come to share.
Hands-on, age-banded, and designed to fit into real family life.
Questions that open up real conversations, without a lecture in sight.
One micro-habit that cements the skill before the next week begins.
Extra activities and adventures for families who want to go further.
Week 1
Shield
Week 2
Emi
Week 3
Link
Week 4
Tempo
Week 5
Codey
Week 6
Artie
Each week, one Squad member arrives with a single mission: to give your child a skill they'll carry far beyond the summer.

Helps children understand online safety, set healthy boundaries and feel confident saying "enough."
“I can choose.”
Helps children recognise big feelings and learn simple ways to calm their minds and bodies.
“I can understand my feelings.”
Helps children see the difference between performance and connection, and understand what’s really happening in the social dynamics of online life.
“I can build healthy relationships online.”
Helps children rebuild attention, enjoy boredom again and discover that creativity often starts where scrolling stops.
“I can protect my attention.”
Helps children ask better questions about apps, algorithms and AI, so technology becomes something they understand, not just consume.
“I can understand how technology works.”
Helps children move from watching others create to making something of their own. It gives them permission to create something imperfect.
“I can create, not just consume.”Every week: a short havyn webisode, your age-appropriate e-pack guide, one guided family conversation starter, and one small real-life screen shift to try, supported by that week's character. Personal, practical, and genuinely doable.
Each e-pack guide includes a somatic tool for emotional and nervous system regulation, and a brain activation tool to help children shift state and engage with the week's skill.
One badge per skill, unlocked when your family completes the week's challenge. Printable, shareable, and genuinely earned.
The seventh badge, and the one that counts. Every child who completes all six skills earns a personalised Digital Explorer certificate.
A branded reward ladder for your wall, so your child can track their skills journey and watch the badges fill in, week by week.
Every family that earns their Digital Explorer certificate is entered into a grand prize draw at the end of the challenge. Details revealed at sign-up. One more reason to see it through.






The havyn challenge is for every family that wants to get ahead of this, before the habits harden and the conversations get harder.
Playful, hands-on activities that build awareness through games and conversation, naming feelings, noticing how screens make us feel, and building the first healthy habits without pressure or lectures.
More complex activities around social media, distraction, online identity, and developing genuinely confident, self-directed choices about technology, before the patterns set.






Register now, it takes under a minute, and your welcome pack (including the printable reward ladder) arrives before the challenge opens.
Reserve my space nowStarts 20th July. Everything your family needs for all six weeks.
Reserve your place now · We'll send your access details before the challenge opens on 20th July
Each episode is 5 minutes. The weekly activities are designed to fit around family life, nothing is compulsory, nothing has a deadline. The family challenge takes around 30 minutes spread across the week, whenever it works. If a week gets away from you, the e-pack is still there. Nothing expires.
We expect this. Pushback is part of what the challenge prepares you for. The parent note in each week's e-pack explains what's happening neurologically, not just in your child but in you, and gives you something specific to do when resistance shows up. Part of what the challenge builds is your capacity to stay regulated through the difficult moments. That's as important as anything your child learns.
The six skills your family builds over these weeks aren't rules, they're frameworks. Shield, Tempo, Emi and the rest don't disappear when the challenge ends. They become a shared language your family keeps using. "I'm having a Tempo moment" means something when your child says it in October. The characters are the memory device.
You miss a week. The e-pack stays accessible. The community stays open. The badge is still there when you catch up. This challenge is designed to work around family life, not compete with it.
Every week includes age-banded activities for 5-8 and 9-13. The older activities engage with the same skills at a different level, Week 6 in particular, where children investigate how recommendation algorithms actually work, resonates most with older children who are already noticing the effects.
The free challenge gives your family everything they need to complete all six weeks. The premium option adds a private Telegram group where Emily and Alex, havyn's co-founders, are directly available throughout the six weeks. When something comes up in your family that the e-pack doesn't quite cover, you can bring it there. Real situations, real responses, within 24 hours. It's the difference between the programme and having someone in your corner during it.
Not because the screens disappeared. Because your family has a different relationship with them.
Reserve my space nowStarts 20th July 2026 · Ages 5-13 · Free to join
The challenge ends. The skills don't have to. Join the havyn app waitlist for early access, and become a founding member of the community that keeps this going once the new school year begins.
Join the waitlist, founding member access