havyn - safe by design
    UK Digital Literacy & Resilience

    For growing minds
    in the screen age

    Building the digital life skills every child needs in a connected world.

    The reality right now

    73%

    of 11-17 year olds saw harmful content in four weeks

    84%

    of 8-12 year olds are on platforms with a minimum age of 13

    98%

    of two-year-olds watch screens every day

    Ofcom, May 2026

    Children don't just need screen limits. They need the skills to navigate technology, relationships and information in a connected world.

    At havyn, we believe the answer isn't simply to take technology away. It's to equip children with the skills, judgement and self-awareness to navigate it safely.

    Most of what exists to help families with technology is about restriction:

    • Parental controls
    • Time limits
    • Content filters

    We gave children the most powerful communication tool in human history, yet we gave them almost no instruction on how to use it.

    We combine digital literacy, emotional wellbeing and healthy habits to help children thrive in a connected world.

    These aren't "soft skills" - they're the core building blocks for resilience of the screen age.

    Critical thinkers who understand how the technology around them works, and whose interests it actually serves.

    Genuine connectors who can build real relationships in a world where so much of social life now happens through a screen.

    Conscious and confident creators who use technology to make things, not just to watch other people make them.

    Emotionally steady children who know how to feel, regulate, and find their balance, on and off the screen.

    havyn is not here to save children from technology. It's here to help them understand it well enough that they no longer need saving.

    "We are building the digital literacy curriculum that should have come with every device, with the rigour of research and the warmth of human understanding."

    "For the children who deserve to be more than users."

    Emily Wysock-Wright and Alex Edwards, havyn Founders

    "Hey, we're Vinnie & Vera, and we're here to help you get your kids ready for the digital world ahead."

    Vinnie & Vera - your family's digital guides

    Vinnie, mission guide
    Vera, feelings guide

    At the heart of havyn is the skill squad team, where each guide represents a specific skill that children can learn, practise and strengthen over time.

    Each Skills Squad guide represents a capability children need to thrive in a connected world - from online safety and healthy boundaries to emotional awareness, self-regulation, critical thinking and digital literacy.

    Below you can meet the six members of the havyn Skill Squad, each one built around a problem your child is actually experiencing, with a specific skill that changes it.

    Vinnie and the Skills Squad are heading out on a six-week summer mission - and your family is invited.

    One skill at a time, you'll work through an age-banded activity pack to earn badges and unlock your Digital Explorer certificate.

    The mission starts 20th July 2026.

    1
    A 5-minute episode every Monday Vinnie introduces the week's skill.
    2
    A weekly activity pack Age-banded activities, a family challenge, and a conversation starter your child will actually want to have.
    3
    Six badges to collect One per skill. Earn all six and unlock the Digital Explorer certificate.

    Every other approach to children and technology focuses on what to take away, havyn focuses on what to build.

    Evidence-based

    Every skill in havyn is grounded in 2025-2026 research on how technology affects children's emotional, cognitive, and social development.

    Built for UK families

    Aligned with the Online Safety Act, Ofcom's children's safety rules, and the UK government's screen time guidance, but always skills-first, not legislation-first.

    Child-led, not parent-imposed

    havyn works because children understand it. Skills that belong to the child, not rules handed down by adults, are the ones that actually stick.

    For families, together

    Every challenge is designed to involve the whole family, including parents. The most powerful digital literacy lesson is watching an adult model it.

    Skills that grow

    The six skills havyn builds, emotional regulation, focus, social intelligence, boundaries, critical thinking, and creativity, are life skills. They grow as children grow.

    One problem at a time

    No overwhelming checklists. Each skill targets one specific thing, the meltdown, the lost focus, the passive scrolling, and changes it completely.

    An app being built in the open, with the people who matter most.

    The vision of havyn is an app, and it's still in development. We are not building it behind closed doors and unveiling it when it's finished. We're building it in the open, with the two groups who matter most: the children who will use it, and the parents who will trust it.

    With children

    The skills only land if they actually work for children. So children help shape havyn from the inside, telling us what feels real, what feels patronising, and what they would genuinely come back to.

    With parents

    Parents know their families better than any product team ever could. Their questions, worries, and everyday realities shape what we build, and the order we build it in.

    Building something that matters takes the right people.

    We're looking for aligned partners, sponsors, and schools who believe that children deserve better tools for the digital world. Whether you're a brand wanting to co-create or an educator looking to bring the Skills Squad to your students, we'd love to start a conversation.

    "We didn't build havyn because we had an answer. We built it because we couldn't find one, and we weren't willing to wait any longer."

    Emily and Alex

    Questions parents ask

    Starts 20th July 2026

    For the children who deserve
    to be more than users.

    Join the havyn Challenge this summer. Six skills. Six weeks. One family, finally on the same page about technology.